Multi-texture modeling of 3D traffic scenes
We present a system for 3D reconstruction of traffic scenes. Traffic surveillance is a challenging scenario for 3D reconstruction in cases, where only a small number of views is available that do not contain much overlap. We address the possibilities and restrictions for modeling such scenarios with...
Gespeichert in:
Hauptverfasser: | , , , , |
---|---|
Format: | Tagungsbericht |
Sprache: | eng |
Schlagworte: | |
Online-Zugang: | Volltext bestellen |
Tags: |
Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
|
Zusammenfassung: | We present a system for 3D reconstruction of traffic scenes. Traffic surveillance is a challenging scenario for 3D reconstruction in cases, where only a small number of views is available that do not contain much overlap. We address the possibilities and restrictions for modeling such scenarios with only a few cameras and introduce a compositor that allows rendering of the semi automatically generated 3D scenes. Some of the occurring problems concern camera images, which might show a common background area, but can still differ drastically in lighting effects. For foreground objects nearly no common visual information might be available, as angles between cameras may exceed even 90/spl deg/. |
---|---|
DOI: | 10.1109/ICME.2003.1221003 |