Synthesis of open reactive systems from scenario-based specifications
We propose here live sequence charts with a new, game-based semantics to model interactions between the system and its environment. For constructing programs automatically, we give an algorithm to synthesize either a strategy for the system ensuring that the specification is respected, or, if the sp...
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Format: | Tagungsbericht |
Sprache: | eng |
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Zusammenfassung: | We propose here live sequence charts with a new, game-based semantics to model interactions between the system and its environment. For constructing programs automatically, we give an algorithm to synthesize either a strategy for the system ensuring that the specification is respected, or, if the specification is unimplementable, a strategy for the environment forcing the system to fail. |
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DOI: | 10.1109/CSD.2003.1207698 |