Simulation of an Avalanche in a Fluid with a Soft-Sphere/Immersed Boundary Method Including a Lubrication Force

The present work aims at reproducing the local dynamics of a dense granular media evolving in a viscous fluid from the grain scale to that of thousands of grains, encountered in environmental multiphase flows. To this end a soft-sphere collision/immersed-boundary method is developed. The methods are...

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Veröffentlicht in:The journal of computational multiphase flows (Online) 2014-12, Vol.6 (4), p.391-405
Hauptverfasser: Izard, Edouard, Bonometti, Thomas, Lacaze, Laurent
Format: Artikel
Sprache:eng
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Zusammenfassung:The present work aims at reproducing the local dynamics of a dense granular media evolving in a viscous fluid from the grain scale to that of thousands of grains, encountered in environmental multiphase flows. To this end a soft-sphere collision/immersed-boundary method is developed. The methods are validated alone through various standard configurations including static and dynamical situations. Then, simulations of binary wall-particle collisions in a fluid are performed for a wide range of Stokes number ranging in [10−1, 104]. Good agreement with available experimental data is found provided that a local lubrication model is used. Finally, three- dimensional simulations of gravity/shear-driven dense granular flows in a viscous fluid are presented. The results open the way for a parametric study in the parameter space initial aspect ratio-initial packing.
ISSN:1757-482X
1757-4838
DOI:10.1260/1757-482X.6.4.391