Graph Bundling by Kernel Density Estimation

We present a fast and simple method to compute bundled layouts of general graphs. For this, we first transform a given graph drawing into a density map using kernel density estimation. Next, we apply an image sharpening technique which progressively merges local height maxima by moving the convolved...

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Veröffentlicht in:Computer graphics forum 2012-06, Vol.31 (3pt1), p.865-874
Hauptverfasser: Hurter, C., Ersoy, O., Telea, A.
Format: Artikel
Sprache:eng
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Zusammenfassung:We present a fast and simple method to compute bundled layouts of general graphs. For this, we first transform a given graph drawing into a density map using kernel density estimation. Next, we apply an image sharpening technique which progressively merges local height maxima by moving the convolved graph edges into the height gradient flow. Our technique can be easily and efficiently implemented using standard graphics acceleration techniques and produces graph bundlings of similar appearance and quality to state‐of‐the‐art methods at a fraction of the cost. Additionally, we show how to create bundled layouts constrained by obstacles and use shading to convey information on the bundling quality. We demonstrate our method on several large graphs.
ISSN:0167-7055
1467-8659
DOI:10.1111/j.1467-8659.2012.03079.x