Flooding games on graphs
We study a discrete diffusion process introduced in some combinatorial puzzles called Flood-It, Mad Virus, or Honey-Bee, that can be played online and whose computational complexities have recently been studied. Originally defined on regular boards, we show that studying their dynamics directly on g...
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Veröffentlicht in: | Discrete Applied Mathematics 2014-02, Vol.164, p.532-538 |
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Hauptverfasser: | , , |
Format: | Artikel |
Sprache: | eng |
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Online-Zugang: | Volltext |
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Zusammenfassung: | We study a discrete diffusion process introduced in some combinatorial puzzles called Flood-It, Mad Virus, or Honey-Bee, that can be played online and whose computational complexities have recently been studied. Originally defined on regular boards, we show that studying their dynamics directly on general graphs is valuable: we synthesize and extend previous results, we show how to solve Flood-It on cycles by computing a poset height and how to solve the 2-Free-Flood-It variant by computing a graph radius. |
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ISSN: | 0166-218X 1872-6771 |
DOI: | 10.1016/j.dam.2013.09.024 |