Multiple intelligences and video games: Assessment and intervention with TOI software/Inteligencias multiples y videojuegos: Evaluacion e intervencion con software TOI

Howard Gardner revolutionized the concept of intelligence with his Multiple Intelligences Theory. His vision was widely supported by the educational community, which considers different forms of learning and accessing knowledge. Despite its impact, there is still a lack of development of tools that...

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Veröffentlicht in:Comunicar (Huelva, Spain) Spain), 2019-01, Vol.27 (58), p.95
Hauptverfasser: Garmen, Pablo, Rodriguez, Celestino, Garcia-Redondo, Patricia, San-Pedro-Veledo, Juan-Carlos
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Sprache:spa
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Zusammenfassung:Howard Gardner revolutionized the concept of intelligence with his Multiple Intelligences Theory. His vision was widely supported by the educational community, which considers different forms of learning and accessing knowledge. Despite its impact, there is still a lack of development of tools that can easily, practically and reliably evaluate multiple intelligences. This work describes the design, development, and piloting of TOI (Tree of Intelligences) software, a digital tool to evaluate multiple intelligences and perform interventions through video games. The aim of the study is to present the design of the TOI software and test its operation, analysing the distribution of the results game by game and checking whether there are differences according to gender or school year. A total of 372 primary school students participated, aged 5 to 9 years old (M=7.04, SD=.871), from three schools in Asturias and Madrid. The results show that 9 out of 10 games had a normal distribution and that there were no gender differences in most games, but there were differences in relation to the school year. We concluded that due to its operation and design TOI software has the potential be a suitable instrument for the evaluation and intervention of multiple intelligences. KEYWORDS Multiple Intelligences, videogames, gamification, assesment, intervention, digital tools, education. Howard Gardner revoluciono el concepto de inteligencia con su Teoria de las Inteligencias Multiples. Su vision fue acogida por la comunidad educativa como la oportunidad para una educacion mas personalizada y que atienda las diferentes formas de aprender y acceder al conocimiento. A pesar de su impacto, todavia hoy hay una carencia en cuanto al desarrollo de herramientas capaces de evaluar de forma sencilla, practica y fiable las inteligencias multiples. Por ello, este trabajo plantea el diseno, desarrollo y pilotaje del software TOI, del ingles 'Tree of Intelligences', una herramienta digital para evaluar e intervenir las inteligencias multiples a traves de los videojuegos. El objetivo del estudio es presentar el diseno de TOI y testar su funcionamiento, analizando la distribucion de los resultados juego a juego y comprobando si existen diferencias en funcion del genero y el curso. Participaron un total de 372 estudiantes de primero a tercer curso de educacion primaria de tres centros de Asturias y Madrid, con edades comprendidas entre 5 y 9 anos (M=7.04, DT=.871). Los resultados muestran que 9
ISSN:1134-3478
DOI:10.3916/C58-2019-09