Computing Equilibria of Dynamic Games
We develop a numerical method for computing all pure strategy subgame-perfect equilibrium values of dynamic strategic games with discrete states and actions. We define a monotone mapping that eliminates dominated strategies, and when applied iteratively, delivers an accurate approximation to the tru...
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Veröffentlicht in: | Operations research 2017-03, Vol.65 (2), p.337-356 |
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Hauptverfasser: | , , |
Format: | Artikel |
Sprache: | eng |
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Online-Zugang: | Volltext |
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Zusammenfassung: | We develop a numerical method for computing
all
pure strategy subgame-perfect equilibrium values of dynamic strategic games with discrete states and actions. We define a monotone mapping that eliminates dominated strategies, and when applied iteratively, delivers an accurate approximation to the true equilibrium payoffs of the underlying game. Our algorithm has three parts. The first provides an outer approximation to equilibrium values, constructed so that any value outside of this approximation is
not
an equilibrium value. The second provides an inner approximation; any value contained within this approximation
is
an equilibrium value. Together, the two approximations deliver a practical check of approximation accuracy. The third part of our algorithm delivers sample equilibrium paths. To illustrate our method, we apply it to a dynamic oligopoly competition with endogenous production capacity. |
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ISSN: | 0030-364X 1526-5463 |
DOI: | 10.1287/opre.2016.1572 |