Use of Augmented Reality to facilitate the reading and interpretation of drawings
● LDGP _ mem _ 027-1: “Geometric documentation of the Basilica of Armentia (Vitoria-Gasteiz, Álava),” http://hdl.handle.net/10810/10380 ● LDGP _ mem _ 006-1: “Photogrammetric survey of the paleontological site” Museum in situ “of Ambrona (Soria),” http://hdl.handle.net/10810/7353 [EN] This project g...
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Zusammenfassung: | ● LDGP _ mem _ 027-1: “Geometric documentation of the Basilica of Armentia (Vitoria-Gasteiz, Álava),” http://hdl.handle.net/10810/10380
● LDGP _ mem _ 006-1: “Photogrammetric survey of the paleontological site” Museum in situ “of Ambrona (Soria),” http://hdl.handle.net/10810/7353
[EN] This project generates new product from the following records:
[ES] NOTE: This project was awarded the international prize “Francisco Coello” aimed at Projects, End of Career Work and Doctoral Thesis in the field of Cartography and Geomatics. In his form of “Degree and Technical Engineering.”
[ES] In this project we propose the possibility of implementing a new and innovative actor in the field of geomatics and archeology in order to simplify and optimize the reading and interpretation of printed drawings; the Augmented Reality (RA). The introduction of the benefits of RA is not seen as an alternative, but as a complementary method to which it has been carried out to represent reality, emphasizing the phases of visualization and diffusion.
It starts from the idea that this technology can bring simplification and universality to the interpretation of the printed planes (tangible or real environment), assuming a bridge between these and their corresponding digital representations 3-D (virtual environment). Thus, the main purpose is to obtain an increased environment in which a virtual object seems to coexist with the paper plane. Once exposed and understood the process to be followed to relate both elements, it is analyzed how by joining, the reading and interpretation of complex planes becomes more attractive, intuitive and useful, increasing, in addition, the experience of the user of these planes.
After a framework of study has been established, a series of tests have been carried out with plans and models of different types (vectorial and meshed). Based on the starting data and the results obtained in the tests, executable applications have been created in different types of devices and platforms, using free programs (AR-media, Vuforia SDK and Metaio Creator). By means of an essentially qualitative approach, focusing attention on the appearance, stability, geometry and distortion of models and representations, it is intended to obtain an overview of the advantages, possibilities and also limitations that this technology offers today.
To conclude, on the one hand, a comparative summary of the performance appreciated with each type of starting information is offered in each o |
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