Creating Realistic 3D Graphics with Excel at High School - Vector Algebra in Practice

The article presents the results of an experiment in which Excel applications that depict rotatable and sizable orthographic projection of simple 3D figures with face overlapping were developed with thirty gymnasium (high school) students of age 17-19 as an introduction to 3D computer graphics. A qu...

Ausführliche Beschreibung

Gespeichert in:
Bibliographische Detailangaben
Veröffentlicht in:Informatics in education 2015-01, Vol.14 (2), p.161-173
1. Verfasser: Benacka, Jan
Format: Artikel
Sprache:eng
Schlagworte:
Online-Zugang:Volltext
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
Beschreibung
Zusammenfassung:The article presents the results of an experiment in which Excel applications that depict rotatable and sizable orthographic projection of simple 3D figures with face overlapping were developed with thirty gymnasium (high school) students of age 17-19 as an introduction to 3D computer graphics. A questionnaire survey was conducted to find out whether the students acquired the principles of the projection, found the lessons interesting and contributing to their technological knowledge, and found the topic motivating enough to continue with more complicated models. The results are discussed.
ISSN:1648-5831
2335-8971
DOI:10.15388/infedu.2015.10