Gaming system and method for providing a skill-based game

In various embodiments, the gaming system and method disclosed herein provides a primary game in which the gaming system provides monetary awards to a player and a secondary game in which the gaming system provides non-monetary skill units to the player. In one such embodiment, the gaming system ini...

Ausführliche Beschreibung

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Bibliographische Detailangaben
Hauptverfasser: Humphrey Thomas J, Gilliland Sean M, Billings Thomas, Bryan Jeremy, Gardner Shavon, Yi Jun, Lopez Christian, McGlone James T, Nepomuceno Maria J, Castellon Salvador A, Shin Kyu
Format: Patent
Sprache:eng
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Beschreibung
Zusammenfassung:In various embodiments, the gaming system and method disclosed herein provides a primary game in which the gaming system provides monetary awards to a player and a secondary game in which the gaming system provides non-monetary skill units to the player. In one such embodiment, the gaming system initiates the play of the skill-based secondary game in response to a triggering even associated with a primary game of the gaming system, and forms a score for the player based on zero, one or more inputs made by the player during the play of the skill-based secondary game. The gaming system determines an amount of non-monetary skill units to provide the player based on the score, and provides the player with the non-monetary skill units. The player redeems any amount of non-monetary skill units for one or more virtual goods offered via a virtual marketplace.