Method, apparatus, and computer program product for determining play events and outputting events based on real-time data for proximity, movement of objects, and audio data
Systems, methods, apparatuses, and computer readable media are disclosed for determining events and outputting events based on real-time data for location and movement of objects and audio data. In one embodiment, a method is provided for a method of determining play events that at least includes re...
Gespeichert in:
Hauptverfasser: | , , |
---|---|
Format: | Patent |
Sprache: | eng |
Schlagworte: | |
Online-Zugang: | Volltext bestellen |
Tags: |
Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
|
Zusammenfassung: | Systems, methods, apparatuses, and computer readable media are disclosed for determining events and outputting events based on real-time data for location and movement of objects and audio data. In one embodiment, a method is provided for a method of determining play events that at least includes receiving audio data, wherein the audio data is received from at least one of a memory or a sensor; determining an event probability based on comparing the audio data to an audio profile; and generating an event based on the event probability satisfying a predetermined threshold. |
---|