Techniques for managing graphics processing resources in a tile-based architecture

One embodiment of the present invention sets forth a technique for managing buffer entries in a tile-based architecture. The technique includes receiving a first plurality of graphics primitives and a first buffer address at which attributes associated with the first plurality of graphics primitives...

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Bibliographische Detailangaben
Hauptverfasser: Allison Cynthia Ann Edgeworth, Hakura Ziyad S, Kirkland Dale L
Format: Patent
Sprache:eng
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Beschreibung
Zusammenfassung:One embodiment of the present invention sets forth a technique for managing buffer entries in a tile-based architecture. The technique includes receiving a first plurality of graphics primitives and a first buffer address at which attributes associated with the first plurality of graphics primitives are stored. The technique further includes, for each tile included in a plurality of tiles, transmitting the first plurality of graphics primitives and the first buffer address to a screen space pipeline and receiving an acknowledgement from the screen space pipeline indicating that processing the first plurality of graphics primitives has completed. The technique further includes determining that processing the first plurality of graphics primitives has completed for a last tile included in the plurality of tiles and that the acknowledgement has been received for each tile included in the plurality of tiles, and, in response, releasing a buffer entry associated with the first buffer address.