Neuroplasticity games for addiction
A training program is configured to systematically drive neurological changes to treat an addiction, wherein a plurality of addiction-related stimuli stimulate craving for the object of the addiction. The training program comprises at least one computerized reverse conditioning game configured to pr...
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creator | MERZENICH MICHAEL M RAMANATHAN JYOTI MISHRA VAN VLEET THOMAS MATTHEW NAHUM MOR LUK CHUNG-HAY |
description | A training program is configured to systematically drive neurological changes to treat an addiction, wherein a plurality of addiction-related stimuli stimulate craving for the object of the addiction. The training program comprises at least one computerized reverse conditioning game configured to present a plurality of target and distractor stimuli, wherein a subset of the distractor stimuli are addiction-related stimuli, and prompts a game participant to respond to the target stimuli and ignore the distractor stimuli. |
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subjects | ADVERTISING AMUSEMENTS APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND,DEAF OR MUTE CARD, BOARD, OR ROULETTE GAMES CRYPTOGRAPHY DIAGRAMS DISPLAY EDUCATION EDUCATIONAL OR DEMONSTRATION APPLIANCES GAMES GAMES NOT OTHERWISE PROVIDED FOR GLOBES HUMAN NECESSITIES INDOOR GAMES USING SMALL MOVING PLAYING BODIES PHYSICS PLANETARIA SEALS SPORTS VIDEO GAMES |
title | Neuroplasticity games for addiction |
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