Neuroplasticity games for addiction

A training program is configured to systematically drive neurological changes to treat an addiction, wherein a plurality of addiction-related stimuli stimulate craving for the object of the addiction. The training program comprises at least one computerized reverse conditioning game configured to pr...

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Bibliographische Detailangaben
Hauptverfasser: MERZENICH MICHAEL M, RAMANATHAN JYOTI MISHRA, VAN VLEET THOMAS MATTHEW, NAHUM MOR, LUK CHUNG-HAY
Format: Patent
Sprache:eng
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Zusammenfassung:A training program is configured to systematically drive neurological changes to treat an addiction, wherein a plurality of addiction-related stimuli stimulate craving for the object of the addiction. The training program comprises at least one computerized reverse conditioning game configured to present a plurality of target and distractor stimuli, wherein a subset of the distractor stimuli are addiction-related stimuli, and prompts a game participant to respond to the target stimuli and ignore the distractor stimuli.