Method and apparatus for providing audio motion feedback in a simulated three-dimensional environment
Embodiments of the invention provide method, system, and computer readable storage medium for providing an audio motion feedback to a user of a simulated three-dimensional ("3D") environment, where the user controls an entity within the simulated 3D environment. A plurality of gridlines is...
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Format: | Patent |
Sprache: | eng |
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Zusammenfassung: | Embodiments of the invention provide method, system, and computer readable storage medium for providing an audio motion feedback to a user of a simulated three-dimensional ("3D") environment, where the user controls an entity within the simulated 3D environment. A plurality of gridlines is projected over the simulated 3D environment to form a virtual 3D grid. A crossing of at least one boundary point by the entity is detected, wherein the boundary point is located on or within a threshold distance from at least one of the plurality of the projected gridlines. At least one boundary point type of the crossed boundary point is determined. At least one audio motion signal associated with the determined boundary point type is generated, thus providing audio motion feedback to the user regarding the entity's movements in the simulated 3D environment. |
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