Frame buffer tag addressing for partitioned graphics memory supporting non-power of two number of memory elements
A graphics system has virtual memory and a partitioned graphics memory that supports having an non-power of two number of dynamic random access memories (DRAMs). The graphics system utilizes page table entries to support addressing Tag RAMs used to store tag bits indicative of a compression status.
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Sprache: | eng |
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Zusammenfassung: | A graphics system has virtual memory and a partitioned graphics memory that supports having an non-power of two number of dynamic random access memories (DRAMs). The graphics system utilizes page table entries to support addressing Tag RAMs used to store tag bits indicative of a compression status. |
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