API for Spatial Audio Controls
In one implementation, a method of playing audio is performed by a device located in a physical environment, coupled to two or more speakers, and including one or more processors and non-transitory memory. The method includes executing an operating system and an application. The method includes rece...
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Sprache: | eng |
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Zusammenfassung: | In one implementation, a method of playing audio is performed by a device located in a physical environment, coupled to two or more speakers, and including one or more processors and non-transitory memory. The method includes executing an operating system and an application. The method includes receiving, by the operating system from the application via an application programming interface, audio session parameters including a spatial experience value providing instructions for the spatial playback of audio associated with the application. The method includes receiving, by the operating system from the application, instructions to play audio data. The method includes adjusting, by the operating system, the audio data based on the spatial experience value. The method includes sending, by the operating system to the two or more speakers, the adjusted audio data. |
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