NON-TRANSITORY COMPUTER READABLE MEDIUM, INFORMATION PROCESSING METHOD, AND INFORMATION PROCESSING SYSTEM
A non-transitory computer readable medium stores a program causing a computer to execute: determining a reward based on a reached game stage when a game is started in a first mode in which game stages proceed based on an operation input by a player while a game screen is displayed; and determining a...
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Zusammenfassung: | A non-transitory computer readable medium stores a program causing a computer to execute: determining a reward based on a reached game stage when a game is started in a first mode in which game stages proceed based on an operation input by a player while a game screen is displayed; and determining a reward based on an elapsed time or a reached game stage when the game is started in a second mode in which the player operation input and the game screen display are not required and the game stages proceed in association with the passage of time. The types of the rewards determined in the first and second modes are the same. In the second mode, the amount of time required to reach a first game stage is greater than the shortest time by which the first game stage can be reached in the first mode. |
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