TOPOLOGY SHADER TECHNOLOGY

Systems, apparatuses and methods may provide for technology that receives, at a topology shader in a graphics pipeline, an object description and generates, at the topology shader, a set of polygons based on the object description. Additionally, the set of polygons may be sent to a vertex shader.

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Bibliographische Detailangaben
Hauptverfasser: Bar-On, Tomer, Labbe, Hugues, Gierach, John G, Lauritzen, Andrew T, Liktor, Gabor
Format: Patent
Sprache:eng
Schlagworte:
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Beschreibung
Zusammenfassung:Systems, apparatuses and methods may provide for technology that receives, at a topology shader in a graphics pipeline, an object description and generates, at the topology shader, a set of polygons based on the object description. Additionally, the set of polygons may be sent to a vertex shader.