TECHNOLOGY FOR REPLICATING AND/OR CONTROLLING OBJECTS IN EXTENDED REALITY
A technology to have better experiences, e.g., beyond-arm's-length experiences, with fine-tuned interactions in an extended-reality environment can include methods, extended-reality-compatible devices, and/or systems configured to generate, e.g., via an extended-reality-compatible device, a cop...
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Zusammenfassung: | A technology to have better experiences, e.g., beyond-arm's-length experiences, with fine-tuned interactions in an extended-reality environment can include methods, extended-reality-compatible devices, and/or systems configured to generate, e.g., via an extended-reality-compatible device, a copy of a representation of an object in an extended-reality environment, to initiate control of the copy of the representation of the object according to a schema; and to control the copy of the representation of the object at a first location in the extended-reality environment, e.g., the first location including a location beyond-arm's-length distance from a second location in the extended-reality environment, the second location being a location of an avatar or representation of a user and/or a controller of the extended-reality-compatible device. |
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