CONTROLLING GAMING MOMENTS VIA GAMING SYSTEM(S)
Systems and methods are provided for controlling gaming moments across different gaming channels, different entities, and different environments. In one example, the system and methods use blockchain and/or non-fungible token (NFT) components and/or functionality. In an embodiment, a computing syste...
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Format: | Patent |
Sprache: | eng |
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Zusammenfassung: | Systems and methods are provided for controlling gaming moments across different gaming channels, different entities, and different environments. In one example, the system and methods use blockchain and/or non-fungible token (NFT) components and/or functionality. In an embodiment, a computing system can detecting a qualifying game event for a sharable gaming moment. The computing system generates a digital asset. The digital asset indicates details of the qualifying game event. The computing system encodes a referral code with the digital asset. The computing system transmits, in response to a user input via an application of a user computing device, the digital asset and the referral code to at least one gaming channel. The computing system detects, in response to electronic communication from the at least one gaming channel, an action associated with the digital asset. The computing system awards, based on the referral code and the action, a number of points for use (e.g., via the gaming system or other gaming device). |
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