GENERATING A DESTINATION TEXTURE FROM A PLURALITY OF SOURCE TEXTURES

A computer-implemented method for generating a destination texture (201) from at least two source textures (211, 221, 231) comprises carrying out a statistical texture synthesis operation. An interpolation weight is assigned to each of the source textures (, and the destination texture is synthesize...

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Bibliographische Detailangaben
1. Verfasser: RUMP, Martin
Format: Patent
Sprache:eng
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Zusammenfassung:A computer-implemented method for generating a destination texture (201) from at least two source textures (211, 221, 231) comprises carrying out a statistical texture synthesis operation. An interpolation weight is assigned to each of the source textures (, and the destination texture is synthesized using the source textures and the assigned interpolation weights. Synthesizing the destination texture comprises randomly choosing one of the source textures, randomly extracting a texture patch (212) from the chosen source texture (211), modifying the extracted texture patch in such a manner that at least one statistical property (215) of the modified texture patch (214) approximates a corresponding averaged statistical property (202), and inserting the modified texture patch into the destination texture so that the modified texture patch seamlessly fits to existing texture content (203) in the destination texture.