VIDEO GAME WITH COACHING SESSION

A method of operating a computer for carrying out a video game, a computer-readable storage medium and a video game apparatus for a video game. The method includes maintaining a gaming environment in a non-transitory memory, the gaming environment defining an autonomous agent and a behavioral model...

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Bibliographische Detailangaben
Hauptverfasser: LOUCHE, Ugo, MARTEL, Eric, CÔTÉ, Carle, TRACHEL, Romain
Format: Patent
Sprache:eng
Schlagworte:
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Beschreibung
Zusammenfassung:A method of operating a computer for carrying out a video game, a computer-readable storage medium and a video game apparatus for a video game. The method includes maintaining a gaming environment in a non-transitory memory, the gaming environment defining an autonomous agent and a behavioral model associated with the agent. The method also includes implementing a gaming session of the video game during which the agent carries out actions in accordance with the behavioral model. The method also includes implementing a coaching session of the video game by receiving instructions from a player of the video game, the instructions indicative of a gameplay action to be performed by the agent in the gaming environment. The method also includes implementing the coaching session of the video game by receiving contextual feedback from the player regarding said gameplay action. The method also includes implementing the coaching session of the video game.