MATHEMATICS LEARNING GAMIFIED PLATFORM, SYSTEM AND METHOD FOR AN ELECTRONIC DEVICE

The learning gamified platform, system and method, for an electronic device executing an application, comprises a server for a reading medium and storing user information, scores and user progress and e-portfolio within a play and learn app platform. The server communicates through the Internet with...

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Bibliographische Detailangaben
1. Verfasser: Figueiredo, Mauro Jorge Guerreiro
Format: Patent
Sprache:eng
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Beschreibung
Zusammenfassung:The learning gamified platform, system and method, for an electronic device executing an application, comprises a server for a reading medium and storing user information, scores and user progress and e-portfolio within a play and learn app platform. The server communicates through the Internet with electronic devices having Internet access operated by at least one player. Registration means allows the player to register with and log on to the play and learn app. Also the app allows the teachers to follow the performance of the players and to improve some aspects of the teaching program in a given classroom.