GAME DEVICE, METHOD FOR CONTROLLING GAME DEVICE

In a state in which operation input for causing a first game character to move is being inputted by a user, the first game character is caused to move in response to the operation input, and the first game character is caused, during the movement, to perform an action that artificial intelligence de...

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Bibliographische Detailangaben
Hauptverfasser: Prasertvithyakarn, Prasert, Shirakami, Yoji
Format: Patent
Sprache:eng
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