GAME DEVICE, METHOD FOR CONTROLLING GAME DEVICE
In a state in which operation input for causing a first game character to move is being inputted by a user, the first game character is caused to move in response to the operation input, and the first game character is caused, during the movement, to perform an action that artificial intelligence de...
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Sprache: | eng |
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Zusammenfassung: | In a state in which operation input for causing a first game character to move is being inputted by a user, the first game character is caused to move in response to the operation input, and the first game character is caused, during the movement, to perform an action that artificial intelligence decided as an action that the first game character is to perform in relation to a second game character. In a state in which the operation input is not being inputted by a user, the first game character is caused to perform an action that artificial intelligence decided as an action that the first game character is to perform in relation to the second game character. |
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