CROWDSOURCING-ENHANCED AUDIO
Crowdsourcing techniques may be used to enhance the experience of users viewing and/or listening to content (e.g., live and/or pre-recorded content, such as movies, sporting events, etc.). A server device may analyze audio, captured by multiple user devices, in order to determine trigger points, in...
Gespeichert in:
Hauptverfasser: | , , , |
---|---|
Format: | Patent |
Sprache: | eng |
Schlagworte: | |
Online-Zugang: | Volltext bestellen |
Tags: |
Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
|
Zusammenfassung: | Crowdsourcing techniques may be used to enhance the experience of users viewing and/or listening to content (e.g., live and/or pre-recorded content, such as movies, sporting events, etc.). A server device may analyze audio, captured by multiple user devices, in order to determine trigger points, in the content. The trigger point may be a time point in the content, at which the captured audio, received from multiple user devices, should be played by subsequent user devices that play back the content. |
---|