NON-TRANSITORY STORAGE MEDIUM ENCODED WITH COMPUTER READABLE MUSIC GAME PROGRAM WITH WHICH, IN PLAYING MULTIPLAYER GAME THROUGH COMMUNICATION, UNCOMFORTABLENESS DUE TO INFLUENCE SUCH AS DELAY IN COMMUNICATION IS SUPPRESSED AND OPERATION IS PERFORMED IN MORE REAL-TIME PERFORMANCE ENVIRONMENT, GAME DEVICE, METHOD OF CONTROLLING GAME DEVICE, AND GAME SYSTEM

A non-transitory storage medium encoded with a computer readable music game program, the music game program causing the one or more processors to perform including a communication unit configured to obtain from another game device through communication, data relating to operation input to another ga...

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Bibliographische Detailangaben
1. Verfasser: YAMANE TAKAYA
Format: Patent
Sprache:eng
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Zusammenfassung:A non-transitory storage medium encoded with a computer readable music game program, the music game program causing the one or more processors to perform including a communication unit configured to obtain from another game device through communication, data relating to operation input to another game device, a presentation data generation unit configured to generate presentation data in accordance with the operation input to the game device, an estimated presentation data generation unit configured to estimate, based on data relating to the operation input to another game device for a first portion of the music data obtained through the communication unit, presentation in accordance with the operation input to another game device for a second portion of the music data and generate estimated presentation data representing the presentation, and a game processing unit configured to perform the game process based on the presentation data and the estimated presentation data.