METHOD AND SYSTEM TO VALIDATE IN-GAME ACTIONS IN A MULTIPLAYER ONLINE GAME
This disclosure generally relates to systems and methods to validate in-game actions performed in a multiplayer online game. Subsequent to performance of one or more in-game actions by a game engine that includes game code on a client-side client system, one or more corresponding validation actions...
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Zusammenfassung: | This disclosure generally relates to systems and methods to validate in-game actions performed in a multiplayer online game. Subsequent to performance of one or more in-game actions by a game engine that includes game code on a client-side client system, one or more corresponding validation actions may be performed by a validation engine on a server-side validation system, the validation engine having validation code that is identical to the game code. Results of execution of the validation actions may be compared to provisional game state information resulting from performance of the in-game actions, to validate the in-game actions. |
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