SYSTEMS AND METHODS FOR GAMING FROM AN OFF-SITE LOCATION
Exemplary systems and methods allow a patron to play games from an off-site location via an online network. For example, a server may receive, from a client terminal, a purchase request for a plurality of wagers from a patron before a game play has begun. The server may determine the results of the...
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Zusammenfassung: | Exemplary systems and methods allow a patron to play games from an off-site location via an online network. For example, a server may receive, from a client terminal, a purchase request for a plurality of wagers from a patron before a game play has begun. The server may determine the results of the plurality of wagers and store the results in a database before the game play has begun. Then, the server may adjust an account of the player based on the results before the game play has begun, and send the results to the client terminal before the game play has begun, in response to a request to reveal the results. Additionally, exemplary systems and methods allow a patron to play games using variable pay tables based on denomination amounts, number of wagers, amounts of previous wagers. Such systems and methods may, for example, establish a plurality of denomination levels and corresponding pay tables such that odds of winning increase as the denomination value increases. |
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