STORAGE MEDIUM, IMAGE PROCESSING APPARATUS, IMAGE PROCESSING METHOD, AND IMAGE PROCESSING SYSTEM

An example of a game apparatus as an image processing apparatus includes a CPU, and the CPU controls a movement, etc. of a player object according to an instruction from a player. In a case that the player object exists within an area in which an enemy object is made to appear, and a set condition i...

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Bibliographische Detailangaben
Hauptverfasser: ASUKE SHIGEYUKI, YAMADA YOICHI
Format: Patent
Sprache:eng
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Zusammenfassung:An example of a game apparatus as an image processing apparatus includes a CPU, and the CPU controls a movement, etc. of a player object according to an instruction from a player. In a case that the player object exists within an area in which an enemy object is made to appear, and a set condition is satisfied, an enemy setting tag is set. At this time, the CPU sets the enemy setting tag at a position moved away from a predetermined distance along a course in a moving direction of the player object. That is, an arrangement position of the enemy object is decided. Then, the CPU sets the enemy object according to the enemy setting tag.