Processing order with integer inputs and floating point inputs
A graphics processing unit 2 includes a texture pipeline 6 which performs filter operations upon texture values. If the texture values are integer texture values, then they may be processed by the texture pipeline in a variable order corresponding to the order in which they are retrieved from a memo...
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Zusammenfassung: | A graphics processing unit 2 includes a texture pipeline 6 which performs filter operations upon texture values. If the texture values are integer texture values, then they may be processed by the texture pipeline in a variable order corresponding to the order in which they are retrieved from a memory 4. If the texture values are floating point texture values, then they are processed in a fixed order in order to ensure result invariants as the filter operation is non-associative for floating point values. The filter operation is not commenced until all of the floating point texture values have been retrieved from the memory 4 and other available for processing. |
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