COMPANION OBJECT CUSTOMIZATION

A game-interactive customizable companion object includes a body, a communication subsystem housed within the body, and a behavior subsystem configured to control movement of the body. The behavior subsystem may include an initiation module configured to set initial behavioral characteristics of the...

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Bibliographische Detailangaben
Hauptverfasser: IKEDA JOHN, NELSON DAVID, BILODEAU BRIAN ALLEN, CREVIN SARI
Format: Patent
Sprache:eng
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Beschreibung
Zusammenfassung:A game-interactive customizable companion object includes a body, a communication subsystem housed within the body, and a behavior subsystem configured to control movement of the body. The behavior subsystem may include an initiation module configured to set initial behavioral characteristics of the companion object in accordance with the companion object profile, and an update module configured to change behavioral characteristics of the companion object responsive to control commands received from the entertainment system via the communication subsystem.