METHOD AND APPARATUS FOR PARTITIONING VIRTUAL WORLDS USING PRIORITIZED TOPIC SPACES IN VIRTUAL WORLD SYSTEMS
A method and system for hosting an online virtual world system on game engine servers, is provided. One implementation involves obtaining a map representing a virtual world in the game, partitioning the map into multiple partitions, and selecting a game engine server for each partition as responsibl...
Gespeichert in:
Hauptverfasser: | , , , |
---|---|
Format: | Patent |
Sprache: | eng |
Schlagworte: | |
Online-Zugang: | Volltext bestellen |
Tags: |
Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
|
Zusammenfassung: | A method and system for hosting an online virtual world system on game engine servers, is provided. One implementation involves obtaining a map representing a virtual world in the game, partitioning the map into multiple partitions, and selecting a game engine server for each partition as responsible for executing the game for detected game entities in that partition, wherein the selection is based on load balancing between the game engine servers. |
---|