Computer graphics shader systems and methods
Methods and systems are described that unite various shading applications under a single language, enable the simple re-use and re-purposing of shaders, facilitate the design and construction of shaders without need for computer programming, and enable the graphical debugging of shaders.
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Format: | Patent |
Sprache: | eng |
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Zusammenfassung: | Methods and systems are described that unite various shading applications under a single language, enable the simple re-use and re-purposing of shaders, facilitate the design and construction of shaders without need for computer programming, and enable the graphical debugging of shaders. |
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