Computer graphics shader systems and methods

Methods and systems are described that unite various shading applications under a single language, enable the simple re-use and re-purposing of shaders, facilitate the design and construction of shaders without need for computer programming, and enable the graphical debugging of shaders.

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Bibliographische Detailangaben
Hauptverfasser: DRIEMEYER THOMAS, BERTEIG ROLF, HERKEN ROLF, LEFRANCOIS MARTIN-KARL
Format: Patent
Sprache:eng
Schlagworte:
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Beschreibung
Zusammenfassung:Methods and systems are described that unite various shading applications under a single language, enable the simple re-use and re-purposing of shaders, facilitate the design and construction of shaders without need for computer programming, and enable the graphical debugging of shaders.