Method of conducting a network virtual software game
Disclosed provides a method of conducting a network virtual software game. First, a network terminal collects user's data and transfers the user's data to a server. The server verifies the user's data. The server then looks up and displays the parameter data of the online software gam...
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Format: | Patent |
Sprache: | eng |
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Zusammenfassung: | Disclosed provides a method of conducting a network virtual software game. First, a network terminal collects user's data and transfers the user's data to a server. The server verifies the user's data. The server then looks up and displays the parameter data of the online software game machine. The network terminal receives and transfers the software game parameter data set by the user to the server. According to the software game parameter data set by the user, the server then conducts a game computation process. The network terminal receives and displays in real-time the game computation process and its results thereof. Lastly, according to the results of the game computation process, the server allocates the user's data. Remote playing of the virtual software game can be thereby achieved. |
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