Non-transitory computer-readable medium, information processing system, and method

Provided is a control method of a game executed by an information processing device, the method including: storing a plurality of first game media associated with a first player and a plurality of second game media associated with a second player, the plurality of first game media being associated w...

Ausführliche Beschreibung

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Bibliographische Detailangaben
Hauptverfasser: Ohashi, Keiya, Maeda, Akiyoshi
Format: Patent
Sprache:eng
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Beschreibung
Zusammenfassung:Provided is a control method of a game executed by an information processing device, the method including: storing a plurality of first game media associated with a first player and a plurality of second game media associated with a second player, the plurality of first game media being associated with ability information, placing one or more first selection game media; producing an effect corresponding to the ability information selected; placing one or more second selection game media; converting at least a part of the one or more first selection game media placed in the field from the first parameter state to the second parameter state; and changing a use status of the ability information associated with the one or more first selection game media converted from the first parameter state to the second parameter state.