Adaptive rendering of game to capabilities of device

An input device such as a cell phone or computer game controller being held in a portrait versus a landscape orientation is used to select different computer game modes, such as zooming, switching between first and third person perspectives, etc.

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Bibliographische Detailangaben
Hauptverfasser: Yang, Yiwei, Webb, Jonathan, Rottler, Benjamin Andrew, Santangelo, Joshua
Format: Patent
Sprache:eng
Schlagworte:
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Beschreibung
Zusammenfassung:An input device such as a cell phone or computer game controller being held in a portrait versus a landscape orientation is used to select different computer game modes, such as zooming, switching between first and third person perspectives, etc.