Connecting a player to a recorded help session in real-time during game play of a video game

A method for gaming assistance. Information relating to game plays of player for a gaming application is received at a back-end server. A current game context of a first game play of a first player is determined from the information. Historical expert game contexts of expert game plays of experts th...

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Bibliographische Detailangaben
Hauptverfasser: Herman, Andrew, Benedetto, Warren, Noss, Landon, Shirazi, Parsa, Rolinski, Chad, Srisook, Tom
Format: Patent
Sprache:eng
Schlagworte:
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Beschreibung
Zusammenfassung:A method for gaming assistance. Information relating to game plays of player for a gaming application is received at a back-end server. A current game context of a first game play of a first player is determined from the information. Historical expert game contexts of expert game plays of experts that have played the gaming application are determined from the information. An assistance query related to the first game play is received. The current game context of the first player is compared to the historical expert game contexts to determine at least one expert having a corresponding historical expert game context that matches the first game context. A first expert is assigned to the first player for obtaining assistance. A communication session is generated between a device of the first expert and a device of the first player to enable the first expert to render assistance to the first player.