Blending body mesh into external mesh

Methods and systems are disclosed for performing operations comprising: receiving a video that includes a depiction of a real-world object; generating a three-dimensional (3D) body mesh associated with the real-world object that tracks movement of the real-world object across frames of the video; ob...

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Bibliographische Detailangaben
Hauptverfasser: Fulkerson, Brian, Zohar, Matan, Zhao, Yanli
Format: Patent
Sprache:eng
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Beschreibung
Zusammenfassung:Methods and systems are disclosed for performing operations comprising: receiving a video that includes a depiction of a real-world object; generating a three-dimensional (3D) body mesh associated with the real-world object that tracks movement of the real-world object across frames of the video; obtaining an external mesh associated with an augmented reality (AR) element; automatically establishing a correspondence between a portion of the 3D body mesh associated with the real-world object and the external mesh; blending the portion of the 3D body mesh into the external mesh according to a blending parameter; and as the portion of the 3D body mesh is being blended into the external mesh, modifying the video to depict a portion of the real-world object being changed into the AR element.