Method for playing on a player of a client device a content streamed in a network
The present invention relates to a method for playing on a player of a client device a content streamed in a network, including:(a) receiving from the player a request for a current segment at a first quality level;(b) determining, using a closed loop controller minimizing a difference between a fir...
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Format: | Patent |
Sprache: | eng |
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Zusammenfassung: | The present invention relates to a method for playing on a player of a client device a content streamed in a network, including:(a) receiving from the player a request for a current segment at a first quality level;(b) determining, using a closed loop controller minimizing a difference between a first quality level and a setpoint second quality level, an optimal response delay for providing the requested current segment; and(c) providing the requested current segment from a first buffer at the expiration of said estimated optimal response delay. |
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