Systems, methods, and media for generating visualization of physical environment in artificial reality
In one embodiment for generating passthrough, a computing system may access images of an environment captured by cameras of a device worn by a user. The system may generate, based on the images, depth measurements of objects in the environment. The system may generate a mesh covering a field of view...
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Zusammenfassung: | In one embodiment for generating passthrough, a computing system may access images of an environment captured by cameras of a device worn by a user. The system may generate, based on the images, depth measurements of objects in the environment. The system may generate a mesh covering a field of view of the user and then update the mesh based on the depth measurements to represent a contour of the objects in the environment. The system may determine a first viewpoint of a first eye of the user and render a first output image based on the first viewpoint and the updated mesh. The system may then display the first output image on a first display of the device, the first display being configured to be viewed by the first eye of the user. |
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