Rendering an image from computer graphics using two rendering computing devices
An example system includes a first computing device comprising a first graphics processing unit (GPU) implemented in circuitry, and a second computing device comprising a second GPU implemented in circuitry. The first GPU is configured to determine graphics primitives of a computer graphics scene th...
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Zusammenfassung: | An example system includes a first computing device comprising a first graphics processing unit (GPU) implemented in circuitry, and a second computing device comprising a second GPU implemented in circuitry. The first GPU is configured to determine graphics primitives of a computer graphics scene that are visible from a camera viewpoint, generate a primitive atlas that includes data representing the graphics primitives that are visible from the camera viewpoint, and shade the visible graphics primitives in the primitive atlas to produce a shaded primitive atlas. The second GPU is configured to render an image using the shaded primitive atlas. |
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