Systems and methods for managing software events
Systems, methods, and non-transitory computer-readable media can determine at least one event generated by a content player while accessing a content item. Event information describing the at least one event can be provided to a finite-state machine being used to manage events generated by the conte...
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Zusammenfassung: | Systems, methods, and non-transitory computer-readable media can determine at least one event generated by a content player while accessing a content item. Event information describing the at least one event can be provided to a finite-state machine being used to manage events generated by the content player. The finite-state machine is in a first state. The finite-state machine can be transitioned from the first state to a second state in response to provision of the event information. One or more actions associated with the second state can be performed based at least in part on transitioning the finite-state machine to the second state. |
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