Method of generating and traversing acceleration structure

A method of generating an acceleration structure for ray tracing, the method including, using a processor, dividing a three-dimensional (3D) space including primitives into bounding boxes, obtaining position information of where the bounding boxes overlapping each other, and generating an accelerati...

Ausführliche Beschreibung

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Bibliographische Detailangaben
Hauptverfasser: Woo, Sangoak, Park, Jeongsoo, Shin, Youngsam
Format: Patent
Sprache:eng
Schlagworte:
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