Method of generating and traversing acceleration structure

A method of generating an acceleration structure for ray tracing, the method including, using a processor, dividing a three-dimensional (3D) space including primitives into bounding boxes, obtaining position information of where the bounding boxes overlapping each other, and generating an accelerati...

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Bibliographische Detailangaben
Hauptverfasser: Woo, Sangoak, Park, Jeongsoo, Shin, Youngsam
Format: Patent
Sprache:eng
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Beschreibung
Zusammenfassung:A method of generating an acceleration structure for ray tracing, the method including, using a processor, dividing a three-dimensional (3D) space including primitives into bounding boxes, obtaining position information of where the bounding boxes overlapping each other, and generating an acceleration structure representing the position information and an inclusion relation between the bounding boxes. Also disclosed is a related method of traversing an acceleration structure.