Real-time 3D facial animation from binocular video

A method for providing real-time three-dimensional facial animation from video is provided. The method includes collecting images of a subject, and forming a three-dimensional mesh for the subject based on a facial expression factor and a head pose of the subject extracted from the images of the sub...

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Bibliographische Detailangaben
Hauptverfasser: DE LA TORRE, FERNANDO, SHEIKH, YASER, CHEN, LE-LE, CAO, CHEN, AGRAWAL, VASU, SARAGIH, JASON, SIMON KREUZ, TOMAS
Format: Patent
Sprache:chi ; eng
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Zusammenfassung:A method for providing real-time three-dimensional facial animation from video is provided. The method includes collecting images of a subject, and forming a three-dimensional mesh for the subject based on a facial expression factor and a head pose of the subject extracted from the images of the subject. The method also includes forming a texture transformation based on an illumination parameter associated with an illumination configuration for the images from the subject, forming a three-dimensional model for the subject based on the three-dimensional mesh and the texture transformation, determining a loss factor based on selected points in a test image from the subject and a rendition of the test image by the three-dimensional model, and updating the three-dimensional model according to the loss factor. A system and a non-transitory, computer-readable medium storing instructions to perform the above method are also provided.