Tile-based low-resolution depth storage

Techniques are described for generating, with a graphics processing unit (GPU), depth values for pixels of a tile. The tile is one of a plurality of tiles of a frame. The GPU may store a first number of the depth values for the pixels in a tile memory internal to the GPU. The tile memory is configur...

Ausführliche Beschreibung

Gespeichert in:
Bibliographische Detailangaben
Hauptverfasser: WICKS, JONATHAN, MATLAGE, KEVIN, VANREENEN, ROBERT
Format: Patent
Sprache:chi ; eng
Schlagworte:
Online-Zugang:Volltext bestellen
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
Beschreibung
Zusammenfassung:Techniques are described for generating, with a graphics processing unit (GPU), depth values for pixels of a tile. The tile is one of a plurality of tiles of a frame. The GPU may store a first number of the depth values for the pixels in a tile memory internal to the GPU. The tile memory is configured to store image content for the tile of the frame. The GPU may write a second number of the depth values stored in the tile memory to a system memory. The second number is less than the first number.