SIMULATOR FOR BALL GAMES

FIELD: sports; games. ^ SUBSTANCE: simulator contains receiver of signals connected to computer, video projector, screen and ball. Ball contains the following interior components: signals receiver, antenna, source of power supply and container with liquid. Inside container in liquid along different...

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Bibliographische Detailangaben
Hauptverfasser: GILLER ALEKSANDR IZRAILEVICH, SAVOST'JANOV VALERIJ PAVLOVICH, IVANOVSKIJ EVGENIJ ALEKSANDROVICH, MEZHIRITSKIJ EFIM LEONIDOVICH
Format: Patent
Sprache:eng ; rus
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Beschreibung
Zusammenfassung:FIELD: sports; games. ^ SUBSTANCE: simulator contains receiver of signals connected to computer, video projector, screen and ball. Ball contains the following interior components: signals receiver, antenna, source of power supply and container with liquid. Inside container in liquid along different directions elastic lobes are fixed and detectors of lobes position and direction detectors. Detectors are connected via transmitter, antenna and receiver with computer. Signals from receiver arrive to computer that calculates parameters of ball hitting, predicts point of ball falling and generates appropriate signals to video projector. The latter reflects panorama of game space on screen, for instance, gold field, and displays ball trajectory, point of its falling and data of hit quality assessment on it. ^ EFFECT: provides more accurate measurements of ball movement parameters; prediction of falling point and assessment of hit parameters. ^ 2 dwg