SYNCHRONIZATION OF ONLINE GAMING ENVIRONMENT WITH VIDEO STREAMING OF A LIVE EVENT
The embodiments of the present invention disclose synchronization of an online gaming environment with video streaming of at least one live event. A gaming application is configured to be executed on each of a plurality of user devices [110], simultaneously with the video being streamed. At least on...
Gespeichert in:
Hauptverfasser: | , , , , |
---|---|
Format: | Patent |
Sprache: | eng |
Schlagworte: | |
Online-Zugang: | Volltext bestellen |
Tags: |
Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
|
Zusammenfassung: | The embodiments of the present invention disclose synchronization of an online gaming environment with video streaming of at least one live event. A gaming application is configured to be executed on each of a plurality of user devices [110], simultaneously with the video being streamed. At least one instantaneous question is generated based on at least one action of the live event. Both the video and the instantaneous question are displayed in-sync with the live event video. The server [106] also synchronizes an answer of the at least one instantaneous question with a next instantaneous question and also with the video being streamed, such that the answer, the video, and the next instantaneous question are displayed in-sync on at least one of the plurality of user devices [110]. |
---|